Unity iOS Game Development by Packt (2012)

Unity iOS Game Development by Packt (2012)

Author:Packt (2012)
Language: eng
Format: epub
Publisher: Packt Publishing


As we've done previously, we need to create a new App ID and provisioning profile on the Apple Developer Center's provisioning portal.

Download and import the provisioning profile into XCode.

In the Player Settings change the Product Name to Battlecry. This is the name that the application will display when it is installed on the device.

Set our Bundle Identifier to that which we have from the provisioning portal. Here I have inserted com.sojournermobile.battlecry to mimic what is stored in the provisioning profile.

As we're targeting both the iPhone and the iPad we must set the Target Device to iPhone + iPad so that we will end up with a universal binary:



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